Showing posts with label dodongo. Show all posts
Showing posts with label dodongo. Show all posts

Monday, December 5, 2011

Hungry Hungry Moblins

Oh hi there, readers!

Realized not long ago that I haven't given a report on how I've been this past year. Well, my parents moved apart, I barely visit my dad, and I've finished my first year of university studying Games Technology. That's pretty much my life this year. Onto the game report, which is a lot more detailed today for some reason. Today, I'm in the loungeroom with the Wii connected to a tiny TV on the table, because I feel old-school today and my regular TV is too high-tech to be oldschool. Also, the fan is running, because it's a fucking hot day today.

After checking my map, I realize I have no idea where Dungeon 7 is. That's a pity. I also check my items (hell, it's been a year) and I can't for the life of my remember what the Whistle did. I re-check my previous posts here and find that it shrunk Digdogger in one of the dungeons. Is that really it? That's the one purpose of the item? It can't be. I take it out and play it.

A TORNADO APPEARS! OH GOD WHAT DO I DO!? I stand there and let it sweep me up... and deposit me just outside of a dungeon? I go inside and see that it's Dungeon 2. Is that what it does? Take me to each dungeon? I play it a few more times and it takes me to Dungeon 1, the Dungeon 6, then 5... okay, so the Whistle teleports me to each of the dungeons in a cycle. That's pretty useful, actually! It's like I've just found 6 more warp points! Hooray!

It doesn't help with the Dungeon 7 dilemma, though. It seems to only take me to dungeon's I've already cleared, so I still have to find it on my own. I'll start by investigating landmarks I haven't explored before. Checking my map, I see there's a door in the wall a few screens away from Dungeon 6, and two adjacent ponds that look like fairy fountains not far from 3. I'll check out the door first.

I try to warp to Dugeon 6, but for some reason it takes me to different dungeons instead of cycling through them. This calls for some experimenting! I found that on the times where I move around before Whistling again, the cycle sometimes breaks, but when I'm still it stays. I also noticed that if the cycle breaks and I stand still after that, the cycle continues in the opposite direction. A few tests later and I've got it! If you're facing upwards, the Whistle cycles forward 1 (Dungeon 3 > Dungeon 4 > Dungeon 5), and if you face down it goes backwards (Dungeon 6 > Dungeon 5 > Dungeon 4)! That helps with distances between numbers, actually.

I end up getting to 6 and traverse the screens to the door. It turns out to be another general store, selling a shield, bombs and an arrow. Not really helpful. I Whistle to Dungeon 3 and head for the two ponds. Moblins are all over the place and nearly kill me before I get there, but it turns out that the pond to the right is actually a fairy fountain! While I heal, I realize the strangeness of the ponds. Why have two fairy ponds beside one another? It's just not necessary. I investigate the pond and find that it's just a regular pond. I even damage myself to see if fairies only appear when you're not at full health, but nothing.

BUT THEN, BRAINWAVE! The Old Man's clue from yesterday! "THERE ARE SECRETS WHERE FAIRIES DON'T LIVE"! According to my map, this is the only pond in the whole of Hyrule that isn't a fairy fountain! This is where the Fairies don't live! There must be a secret here!

... but what is it? Killing the single moblin doesn't do anything, neither does burning any of the four nearby bushes. Shooting the water with the wand does nothing. As with the arrow. And the wand. And the bomb. And the boomerang. Whistling just makes the water disapp-WAITWHAT? Yes! That's it! Playing the magic whistle makes the water disappear! And on the pond's floor, a staircase! BRILLIANT! And inside... *GASP!* IT'S DUNGEON 7!!

Inside, I can go either up or right. I go right, and find two fireball snakes, which die easily and give me some bombs as a prize. Up, there is a darkened room full of bats. Using the candle, I light up the room, then kill all the bats with my boomerang and sword beams. To the left, the room is full of blue Moblins and some fireball-shooting statues. The moblins die and give me some more bombs. If I go down, I end up back at the entrance.

I backtrack to the Bat room and go right, to a room full of more moblins. They give me more bombs, too. I'm sensing a pattern, here. Up, there's an old man with his wise words for me: "THERE'S A SECRET IN THE TIP OF THE NOSE." ... hehehe, I bet there is. Okay, back to the previous room. I go right and suddenly Digdogger is waiting for me! WHAT ARE YOU DOING HERE, DIGDOGGER? I'LL KILL YOU! Whistle! Shrink the bitch! Divide into three! I will END YOU AND YOUR PIECES! I kept getting shot by the statues, but I managed to get him. He gives me some more bombs as a reward. Okay, Dungeon 7, I get it. I need bombs for something.

To the right, there's a room full of skeletons. One gives me a shiny new key, but the room is a dead end. I go back through the other rooms, but I can't find any other way to progress. Although, as every room and it's statue has been giving me bombs, I'm assuming there are some secret doors that can be bombed into existence. I start at the beginning and work my way through, bombing the sides of rooms. I find what I'm looking for in the first bat room, a secret door leading upwards to another skeleton-filled dark room. One gives the Compass, so I know where the Triforce (and the Boss) are hanging around.

TO the left, there are moblins of every colour shooting around. They don't give any rewards, unfortunately. I could go either up or left, so I'll start with left. HOLY BALLS THREE DODONGOS! I can see why I'll need a lot of bombs! They leave me with only 2 bombs left, and give me a measly 5 rupies as a reward. Thanks, guys. Though I suppose you're not here to make my quest any easier. Up is a locked door, but I'll check down first. Bats and traps, bats die and give me bombs (big surprise there). Down again, a room full of snakes, fire statues and a key. While the key is appreciated, the snakes and statues are not, the former not even giving anything for killing them all.

I head back to the locked room I skipped earlier and enter... it's another Old Man, this time asking me if I want more bombs and giving me the choice to pay him 100 rupies. No thanks, old man, I'm being given enough bombs around here for free, I'm not about to pay you 100 rupies (that I don't have anyway) for them. Back to the room I skipped before, there are bats, moblins and bubbles. I kill the first two and get hit by the third (over and over). In the next room upwars, there's ANOTHER Digdogger! How many of these things ARE there!? Whistle away, kill the three midgets, avoid the fireballs. Nothing is given when they die, which isn't very fair.

To the left, there's another gathering of multi-ethnic moblins and a locked door upwards. Inside, there's ANOTHER Old Man... wait, no! It's a moblin! "GRUMBLE, GRUMBLE" he says. That's strange. There's a door behind him, but I can't get past him. If I damage him, the fire shoots at me, so that can't be the answer. I backtrack, checking all the other rooms, but there doesn't seem to be a way through except through the moblin, who won't move until I give him what he wants.

Which is what, exactly? I have no idea. After quite a while of thinking, readers, I am sorry to say that I cheated. I googled the phrase "GRUMBLE, GRUMBLE" and found the answer that way. HOWEVER, I did not look at a FAQ or walkthrough or anything, I found a message in a forum post that explained the moblin's desire. Turns out the guy's just hungry, and wants some Meat. I'm hoping this is an okay move, but let's face it. If I didn't, we'd be stuck here for another year or two while I stop updating until I figure out that "GRUMBLE, GRUMBLE" means "BRING ME A PARTICULAR ITEM." So, yeah. I've saved you some waiting time. You're welcome.

My map shows that I've already found the Meat, it was being sold for 60 Rupees in the same store where I bought the Blue Ring, which is also within walking distance of Dungeon 7! That's really convenient! So I leave the dungeon, walk to the shop (stopping at the Fairy Fountain to heal) and buy the Meat. Yay, I have a full inventory for the first time! I toddle on back to 7 and head back to the hungry moblin (unfortunately having to kill everything all over again). I drop the meat and the secret music plays as he fades away, along with the food.

In the next room, I find the map amid some more bubbles, bats and blue moblins! The shape of Dungeon 7 is revealed! ... I have no idea what to make of this. It looks like another snake, kinda? Hold on, Google time... Oh, wow. Hehe. It's meant to be a demon. How the hell are we getting THAT from THIS? Whatever. Dungeon Seven is now christened as... Demon Dungeon! That actually sounds pretty cool.

I light up the room and see just how weird the floor is. I skip across to kill all the moblins when I notice something strange. There's some floor at the top of the room, but there's no door. There's also no room on the map there. I, however, don't believe such piffle. I bomb the wall and sure enough, there's a secret room with 10 rupees inside! That's kinda cool, it being not on the map and all!

Back the the previous room and to the right, there's a room of moblins that unlock the upwards room when killed. There, there's another Moblin Diversity Celebration, who give 5 rupees unlock the door to the right. Inside, more moblins and statues, but also a key. There is no other way through, however, so I backtrack.

I noticed the 'eye' on the map. There've been rooms in 'eye' screens before, and the room just a few paragraphs ago wasn't on the map... I bomb the wall leading into the 'eye' and PRESTO there's my way through! The Eye room has some moblins and a staircase, which opens with the push of a block. I can hear the Boss growling from here, so the Boss room must be just below the Eye. Down the stairs, the secret Item for this dungeon lies: the Red Candle. I test it out, and it seems to be exactly like my Blue Candle, but it can be used multiple times per room. Nice.

I head back to the Eye room and try bombing the wall to the right. It opens, leading to more moblins and two locked doors. Finally, the mystery of my two Spare Keys is solved! In the upwards room, there's just two fire snakes who give nothing, and no bombable walls. To the right, another Digdogger. The fear has worn off, by now, though. It's easy to deal with them now. Whistle, kill. Done. Upwards, three more Dodongos. They too, are killed with minimal worrying. Past that room is just a room with some blue hands and bubbles, but nothing else.

I backtrack to find how to enter the Boss Room, bombing through some walls to get to the room just below it... but nothing gets me through to it, nor to the two rooms to the left of it. It seems there must be a staircase somewhere that takes me there, it's the only other explanation for the closed-off rooms. I check each other room for moveable blocks or other doors, eventually coming back to the room with the hands and bubbles. I kill the hands and push several blocks, eventually finding one that opens a staircase in the corner. Why did I skip this room earlier?

Down through the bat-filled alley, I come out two rooms left from the Boss, killing the moblins I find in this room and the snakes in the room to the right. This is it, guys. The Boss of Demon Dungeon. I enter from below, and emerge into the room to find... the Dragon from Dungeon 1? What are YOU doing here? It doesn't answer, just starts shooting fireballs. This may be a challenge, the bosses must get harder in future dungeons. I run forward, getting hit by one of the fireballs and placing my last bomb at the Dragon's feet. It explodes, damaging him. I run in again, stabbing him with my sword... and he dies, just like that. Huh. I guess they aren't stronger. That's embarassing for them.

I collect my new heart and enter the sacred Seventh Triforce Room. I raise it above my head and punch the air as the music plays and the dungeon vanishes around me. Dungeon Seven, Demon Dungeon: Complete! And it seems to be the first dungeon I've completed without dying once! That's a OWDNHTCGI first, I think!

Well, we're going strongly, guys. Back for two days and I'm already 1 piece away from completing the Triforce. I'll see if I can get back to this again tomorrow or the day after, maybe I can finish this thing sooner than I think. The end is on the horizon, readers!


Progress:
Hearts:   15
Rupies:   84
Bombs:    0
Keys:     1
Items:    MAGICAL SWORDMAGIC SHIELDMAGIC BOOMERANGBOW+ARROW, BLUE CANDLE, BOMBS, RAFT, STEPLADDER, RED POTION, RED BRACELET, BLUE RING, WHISTLE, WAND
Dungeons: EAGLE(1), MOON(2), MANJI(3), SNAKE(4), LIZARD(5), DRAGON(6), DEMON(7)
Deaths:   67

P.S: I got rid of the Twitter thing, as it's pointless.

Sunday, January 2, 2011

I Hate Blue Knights And Bunnies

Well, after running around Warps to get to Dungeon 5 again, I managed to stumble around for a while without typing long enough to actually get further in the dungeon than I did last time (I also forgot to take screenies... sorry).

So here's where I'll start off: I found a nifty way to kill some Knights deeper in the dungeon but using the stepladder to stand over the lava. Since they can only travel on the paths, they can't touch me and I can cut their sides as they walk past. Huzzah!

So here I am:


a bit further than I would've hoped before starting to type, but I guess I can't complain. Just past the door I just unlocked is a room filled with Mummies, which aren't that much of a problem for me now. Killing them gives me some Bombs and a Key (I now have 4 of each).

...

I only stayed in the next room long enough to take this picture:


and then ran out again like a little girl. NO, BUNNIES! BAD BUNNIES! I HATE THEM! I did, however, manage to kill them all without losing much health. I think I'm getting better at this! Next room... is the boss? Wow, that was fast. There's a few rooms earlier that look like secrets though... I'm checking them out! Fuck the boss for now.

Okay, a few bombs later and none of the supposed 'secret' entrances revealed themselves. The only possible way to get to those last few rooms is if there was a room in the eye of the dungeon (the lizard's eye). Actually, that could be it, I just need some more FUCKING BOMBS.

I checked out the room south of the Boss and found more mummies. One of them gave me bombs, though, so I'm all okay with it. Time to check out that eye! Back to the dreaded room of Bunnies, bomb the north and...


Yay! A room in the eye! Inside... an old man. "SECRET POWER IS SAID TO BE IN THE ARROW." Does that mean the boss can be killed with arrows? Could be, but it also means that the only way to get into those other rooms is east from the Triforce room... past the boss. So, let's get some arrows and stab something in the face!

Arrows do nothing. They pass right through the boss as if it was nothing. Research now tells me the boss is called Digdogger, and it also hints that I have to use the Dungeon's secret item to kill it. THAT MEANS I HAVE TO GO BACK AND KILL THE DODONGOS/BLUE KNIGHTS! FUUUUUUUUUUUUUU-

Okay, I'm done raging. I just need a lot more bombs. Please excuse me, I'm off to make a purchase of something... actually, nevermind. On my way to the entrance I killed some mummies and one gave me some bombs. With 7 I think I can kill some Dodongos!

Killed! And one gave me bombs, so I'm back up to 6! And, in the next room, some Slimes gave me a fairy and a heart! 7 Hearts now! TO THE BLUE KNIGHTS OF DEATH!!!

I killed a few with all my bombs, another using only sword, and FUCKING KILLED ME AAAAAAAAAAAARGH FUCK YOU YOU FUCKING BLUE TURD I WILL END YOU EVENTUALLY!!!!!!!!!!!!!!!!!!!!!!!!!!!

Back to the entrance. Find some mummies. Hope for bombs. I got four. Now, run to Dodongos and try to stun them all at once with a single bomb... the bastards keep eating them. One died, though, and gave me a fairy. All well and good, but I need BOMBS right now. Explore dungeon, find mummies, hope for bombs... and one actually gives me some. With 4 bombs, back to Dodongos and KILL THE MOTHELOVERS. To the slime room and KILL THE MOTHERLOVERS. And steal their stuff. No bombs, just a heart and some rupies. Rupies that fuel my bow which doesn't affect the Blue Knights. Fuck you, slimes.

In the room, I am positively ACCOSTED by the blue bitches, and run out like a little girl AGAIN. If I had some more FUCKING HEARTS I could survive, and get a FUCKING BETTER SWORD... and therefore get a FUCKING ITEM to use to kill the FUCKING BOSS... without those 3 extra hearts I'm all but doomed.

I need some kind of help, guys. If anyone knows where the hearts are, or at least knows of some hints... please comment. I'm not quite begging, but I AM getting annoyed with the game SO DAMN MUCH that I need to ask my readers for help. I'm stopping playing for now, but I might pick it up again later today, so I won't turn off my Wii. Next post will probably start off from this exact point:


Just outside the Blue Knight room. Until then, lay-terz.


Progress:
Hearts:   9
Rupies:   49
Bombs:    0
Keys:     3
Items:    WHITE SWORDMAGIC SHIELDMAGIC BOOMERANGBOWARROW, BLUE CANDLE, BOMBS(6), RAFT, STEPLADDER, RED POTION, RED BRACELET, BLUE RING
Dungeons: EAGLE(1), MOON(2), MANJI(3), SNAKE(4)
Deaths:   49

Wednesday, December 29, 2010

Digdogger Hates Certain Kinds of Sound... also, Dungeon 5 Hurts

Good news, guys! My ATAR results were posted! My first choice university course requires a 70 or higher, I scored 83.5! I'M ELIGIBLE FOR UNIVERSITY! Now I just have to wait for them to come to me. That sucks, but that's how it works.

My days have been super-boring so far, I'm finding myself wanting to do less and less but still wanting to do SOMETHING. I think I've been literally too bored to do anything. BUT NOW, ZELDA TIME.


(I haven't actually had a picture of the title screen yet, so here's one)


I used the Warps to get to Dungeon 5 easily (I would have detoured to a Fairy Fountain, but one of the enemies I killed on the way gave me a Fairy and some other gave me some hearts, so I'm almost full already!). I *try* killing all the rabbits in the east room, and succeed, but now I've only got 2.5 hearts left. The room gave me a key, though, so north we go.


Great. Now there'r fucking MUMMIES crawling around. And it's dark. I'MMA BURN THE MUMMY WHO LOOKS LIKE HE'S HOLDING A KEY! Done, but it only damaged him. Pity. Meh, I sword the fucker and get his key, screw the rest, I'm going east. It's an old man room! He tells me "DIGDOGGER HATES CERTAIN KINDS OF SOUND." That'll be the boss, no doubt. But sound? The only things I have that makes sound are some Bombs. That's for later to solve.

Meanwhile, that room is a dead end, so I have to go back and kill the mummies to open the north door. OMFG THE NEXT ROOM HAS 3 DODONGOS! WHAT DO I DO!? ONLY 2 BOMBS LEFT!? I can only kill one! ... AND A DIFFERENT ONE ATE THE SECOND! I'm out of bombs! RUN! TO THE EAST ROOM!


It's full of Splitting Slimes, thank god. They give me some money, and now I go north. More mummies. THANK FUCK one gave me a clock! The others die pretty fucking easily (but still with 4 slashes, I need that other sword!), and the room gives me another key. I think I'll go through the west door.


There's the Map! But it's not accessible from this door. I have to backtrack if I want it. Back to the Dodongo room, I unlock the North door without getting hit. Huzzah! Map for me!


I rename this dungeon... um... what would you guys call this?


One second, Google is calling... Wow, okay, apparently it's supposed to be a lizard. Hehe, that's SO not a lizard. Meh, I deem this place Lizard Dungeon. Now onwards. Wait, shit, not onwards, I have to go back to the damn Dodongo room! WITH NO BOMBS! I have to settle for good old-fashioned sword fighting. WITH A DINOSAUR.

Scratch that, they can't be attacked with the sword. I need 6 bombs total to kill these bitches. Fuck. I tried leaving the dungeon to go buy some... and get killed soon after. BACK TO THE START. But that's okay, there are some nearby shops that DO sell bombs, so it's all good. East from Warp Zone 2 there's a shop, and I can heal at the Fountain there, too.


And now to fight.

...

Dodongos are bitches. They've learnt to change direction when there's a bomb in the way. Sometimes. Luckily they're stunned by the smoke (Oh, I get it, old man!) and can be slashed. Fuck yeah! They all die AND give me health and more bombs! So now I've got full bombs AND my sword beam intact!

The room to the West has some slimes, giving me a key, and south of that is just a  dead end with Mummies, who die due to Sword Beam Epicness. But now here's an annoying part. The map shows another room to the west, but there's no door here. One of the mummies was holding a bomb... do I have to bomb the wall?


Yes! I do!


HOLY FUCKING SHIT!!!


I'm scared... I'll try again, but I'm not expecting to do anything... FUCK! I killed two of them but they do like A WHOLE FUCKING HEART EACH! And they take about 4 FUCKING HITS to kill. I NEED THAT SWORD, THIS DUNGEON TAKES TOO MUCH HEALTH AND DOESN'T DIE QUICK ENOUGH!

I'm so tempted to look up a walkthrough to find these extra hearts, I really am, but I don't think it'd be right. I mean, I've looked up hints and stuff over the course of this game, but this is actually asking for the location of a secret item. It's just that little too... I can't think of the word. The point is, I'm not looking up the locations of the hearts, but I do gladly accept hints.

Hint, Hint. Y'hear that, readers? Eh? EH? A nod's as good as a wink to a blind bat?

Well, I tried to get to the room again, but I need to kill the Dodongos again. BUT I RAN OUT OF BOMBS. FFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU-

This dungeon is annoying the HELL out of me. I'm taking a break for today. I GUESS IF ANYONE WANTS TO COMMENT ON MY PROGRESS OR, YOU KNOW, OFFER HINTS, I'M OPEN TO ANY FORMS OF COMMUNICATION SUCH AS THE COMMENT SECTION OF THE POST. WINK. WINK.


Progress:
Hearts:   9
Rupies:   9
Bombs:    0
Keys:     3
Items:    WHITE SWORDMAGIC SHIELDMAGIC BOOMERANGBOWARROW, BLUE CANDLE, BOMBS(6), RAFT, STEPLADDER, RED POTION, RED BRACELET, BLUE RING
Dungeons: EAGLE(1), MOON(2), MANJI(3), SNAKE(4)
Deaths:   49

Wednesday, December 8, 2010

Dodongo Dislikes Smoke

I STARTED OUTSIDE THE DUNGEON! WTF? I SAVED INSIDE!!

*ahem* Okay, got a bit annoyed there. I started today and found myself at the starting screen in the Overworld, so I had to painfully get back to Dungeon 2. I died 2 SCREENS AWAY and had to go back AGAIN, but then I got there with over 70 Rupies and a full set of bombs, so I guess it's okay now. THEN I found the Death room and died AGAIN, then aga-WAIT, no I DID IT YAY! I ran around setting bombs in the blue Santas ways and got rewarded with... a blue boomerang? A Magic Boomerang? Oooh, it goes a LOT further now!

Satisfied, I move deeper and find two strings of Fireballs rolling around, but as I had full health from some monsters earlier my Sword Beam made short work of them, granting me another key (2 now). There was a room to the east, but that contained some bats, traps and a bomb (wow, yay *sarcasm*). Further north was another Snake room (opening a door north), but I went east again to find a room of slimes (and 5 Rupies as a prive for boomerang-ing their asses), and north again to another old man.

"DODONGO DISLIKES SMOKE" he says, which by the way was my second choice for the name of this blog, being one of the most famous Zelda quotes in history. I already know what this means, so I backtrack to the Snake Room and go north to find Santas and hear the bosses growling. ENTER TO BOSS (equipping Bombs, in case the boss is who I anticipate...)!!

Oh my, a dinosaur! Apparently named Dodongo! Oh my! How do I kill him? I KNOW! HE DISLIKES SMOKE! Here, dino, eat these bombs! They'll make you big and strong!
...
Well that was a disappointing death. He eats 2 bombs and flashes a few times before vanishing. Huh. Well, okay. EXTRA HEART! Aaaaand... TRIFORCE SHARD #2!! WAIT A SECOND!! There were only three unlockable doors in that dungeon (I know that, I went to every room), but it gave me 4 keys! I have an extra key! That'll come in handy!

A decent dungeon, I'll admit. Now to find Dungeon 3! Aw, but I'm out of clues. Well, if anyone knows where Dungeon 3 is, or any other useful (not too spoiler) information that'd be useful, comment and join!
2 down, 6 to go!

Progress:
Health:   3.5/5
Rupies:   115
Bombs:    4
Keys:     1
Items:    WOODEN SWORD, MAGIC BOOMERANGBOW, BLUE CANDLE, BOMBS
Dungeons: EAGLE(1), MOON(2)
Deaths:   5